Unique wayfinding for the Sphinxkwartier

For new visitors to the Sphinx Quarter, it is sometimes difficult to find those cosy restaurants and studios at Het Bassin, lifestyle shop Loods 5, the Muziekgieterij and all those other parties that make the Sphinxkwartier such a unique part of Maastricht. This is why designer Joost Corvers was commissioned by Stichting Sphinxkwartier to design a wayfinding system that fits in perfectly with the dynamic Sphinxkwartier.

Sphinxkwartier 3D

For the design of the wayfinding system, Joost drew inspiration from the industrial past of the Sphinxkwartier. To begin with the production process: Joost first made a mould of the Sphinxkwartier, which was then covered with concrete. In this way, five scale-models were made and provided with markings that show visitors the way. The models will each have their own place in the Sphinxkwartier, on top of steel frameworks that have been sprayed Sphinx green. In other words, real eye-catchers, matching the Sphinxkwartier!

On Joost Corvers

Last summer Joost Corvers completed his master’s degree in interior architecture at the Maastricht Academy of Architecture. His graduation project was exhibited in Bureau Europa, which eventually led to the assignment to design wayfinding for the Sphinx Quarter. Joost constantly uses models to visualise designs for clients. “Most people find it difficult to imagine a space,” explains Joost. “A model works well in those cases. That’s exactly why I found a scale-model the most suitable for wayfinding. Visitors read it three-dimensionally, as it were, and recognise the area around them. An extra advantage is that people who have difficulty reading or have poor eyesight are better off with a scale-model than with an ordinary signagepole. And let’s face it: signage may look quite a bit out of the ordinary, no?